I am happy to announce that Sculpture 1.0 Final was released. It is quite similar to the beta 2.

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I am happy to announce that a new member joined Sculpture Team.

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No new words i can write here, just watch the new screencasts and judge by your self!!

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While we develop Silverlight & WPF Molds in Sculpture we build a complete skins for them, I extracted them from the project so the users can use it directly without installing Sculpture.

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Sculpture beside great projects, Another testimonial from Microsoft.

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The next release of sculpture (Beta 2) will make Sculpture floating on the surface of the ocean presents its potentials in the Model-Driven development by generating a user interface from the Models, More abstraction implemented in the model elements to facilitate the model configuration phase, and our present in this release is the Sculpture Starter Kit to start Sculpture project with all layers in no time.

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Last day i received an email from Jezz Santos (Principal Product Development Consultant at Microsoft) as a replay to my request to him to review and evaluate Sculpture.

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Thanks for all contributors in the codeplex Issue tracker who report about some issues in the MoldBase & SQL Server Mold.

 

 

 

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Sculpture 1.0 Beta is available now for download,

This release is the first formal release of sculpture that contains all the feature we planned for 1.0 final.

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Am happy to announce that Sculpture 1.0 beta will be shipped in one week, sorry for being late, but we trying hardly to deliver the best.

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